Down Goes Solo…

October 20th, 2008 by Shalewind

We it was a productive weekend for OU, producing a convincing win and maintaining their position in the polls. Not everything is roses though. If you aren’t disgusted enough by the behavior of both of our political parties and their mudslinging campaign strategies you could always watch the Cowboys play and be disgusted further.

We’ve receiving a reprieve at work, an additional couple of weeks to get our testing together. Not all the issues have been on us, but the stress is abating to some degree. Not much more to say on that. I will get to dabble in Visual Studio 2005 soon (and the ASP and .Net 2.0 framework) which does excite me. Wow… geekdom… I do find it humorous though that the NEW version I’ll be receiving is 2005. Ah, corporate life. All in all I’m braced for a pretty productive week though. The new work for 2009 is starting to roll in, but I’m receiving a great deal of assistance from other teams so things look very promising.

Dave posted the pictures from the new Star Trek movie over in the forums. I have to say that JJ is handling this thing with a great bit of class and attention to detail. He obviously knew the danger involved in handling subject matter and you can tell from the costumes and makeup that every effort has been made to bridge the gap between old and new. My hopes and expectations are very high, which doesn’t happen often. I hope he can impress come release date.

That’s it for now. Rock on as appropriate.


  Current Mood: Mellow  Listening To: Square One– Coldplay

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Useful Screwing Around

April 23rd, 2008 by Shalewind

Okay, I just used some code from my H3ST (Halo 3 Stat Aggregator) for something at work. I can’t describe how cool it is to know that my work on something for fun increased my skill set for my actual job. Awesome.

For those interested – it was the use of an SQL summary cursor to step through aggregated data.

Oh, by the way, raisin/carrot muffins rock.


Current Mood: Rock’n It
Listening To: Broken Wings – Mr. Mister

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An End to Fallen Sun

April 14th, 2008 by Shalewind

My computer is not cooperating with me this morning. Combined with the network being slow at work, the morning is not turning out to be very productive. I’m trying to tie up a bunch of loose ends.

Just a thought on computing in general. Why the hell does an installer have to verify the installation before uninstalling? And, more to the point of my annoyance, what do you do if the verification fails? Because you certainly can’t use the uninstaller then?

Finished up my Fallen Sun campaign this weekend. Last game was a long stretch into the AM which I have come to expect from my final episodes. Fallen Sun 3 lasted 50 episodes, and took just over two and a half years (we started in August of 2005). Looking back, that’s quite a long time. But I think we ended up fairly strong.

In making the credits for the final game I’ve learned a few things about the visual editing tools I’ve come to use. First, I moved away from PowerPoint because you cannot make a timeline in it or get music timing perfect no matter how much time you invest. I thought ProShow was a God send. After having done a complete film with ProShow, I have come to hate certain aspects of it.

  • You cannot create text boxes, transparent or otherwise.
  • You cannot control the animation features of a text item with any advanced timing.
  • You cannot animate a picture object at all.
  • Importing movie files in any format but basic AVI causes major problems.
  • The program is unstable and crashes often.

So all in all I’m come to use a blend of both programs to do what I do. I animate complex action in PowerPoint. Save the PPT into an AVI using a number of other tools and import the whole thing into ProShow for DVD construction. It’s a giant pain in the ass but I think the final product is worth it.

Okay, well that’s enough complaining for the week. I’m going to fix the old computer and try to get some work done.


  Current Mood: Frustrated   
  
Listening To: Lift – Poets of the Fall

Posted in Computer Geek, Main Posts, RPGs, Work | No Comments »


Back in Action

February 25th, 2008 by Shalewind

Back up and running. My wife tells me I’ve been neglecting my blog, which I have so I figured it was time to get back up and running. A few things have happened since then. I’m really proud of all the Halo modifications to the FTA site. The video capture and movie presentation of our Warthog run through the Ark is fantastic, but took about 4 hours of editing to accomplish. I’ve got a lot of respect for those guys that can put together high quality machinima films.

In other news, I’m working on my first SSL ASP.Net application for work. This will be an interesting trial run because it is a high priority project and I don’t have the skills I need to do it, yet… But every challenge is a good opportunity to learn so we’ll see if I can’t get some good web knowledge out of this.

I’ve been playing with a lot of graphical editing stuff lately. I might post some of the first attempts but I think I might have a good way of doing a new style RPG intro.

More to come, soon.

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Hello world!

August 14th, 2007 by Shalewind

Well here it is: my first entry. No earth shattering news. It occurred to me that I needed to start working on the website again if I ever wanted to get anything out of it, so here we are.

Work: I got “pinned” last Friday by the Loss Prevention department. This means they gave me a little button that identifies me as a true part of the team. It might be a bit corny – but I like it. It’s good to have users that you can really see that you are making a difference for. Information Technology seldom offers this little benefit and it’s a nice change.

Computer Geek: Threads rule. Using VB.NET I can hit the receipt records of 1000+ stores searching for a fake receipt in about 35 seconds flat – this is freaking cool. I explained my thread handler to the girls today as a set of little men with one man directing. They only have one pen though, so they all have to take turns using it to write by calling out what they need to the boss (events and event handlers).

Video Games: I finished FFXII over the weekend and was very impressed. The story didn’t grip me as much as some RPGs, but thinking back it was more entertaining of a plot than VIII. Visuals were spectacular, definitely pushing the PS2 to the hardware limits. Speaking of amazing visuals, if you haven’t seen the amazing video for Lost Odyssey for the 360, I highly encourage you to check it out. Mass Effect trailers continue to impress and I’m ever looking forward to Eternal Sonata. Finally – some decent looking traditional RPGs for the 360!

That’s about it for tonight.

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